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-
-
- The Dragon's Domain II
- Restoration
- v1.20
- 7/19/92
- (C) 1992 Ed T. Toton III
- All Rights Reserved.
-
-
- OVERVIEW:
-
- Welcome to The Dragon's Domain II!! This game was inspired by ADVENTURE
- on the Atari game systems ages ago. The concepts and goals are quite simple
- indeed, but actually accomplishing it is a different matter. You will have
- to face many perils in your quest. 3 great dragons are waiting to stomp
- on you, and many other creatures gaurd key points in your quest, including
- skeletons, fire elementals, ogres, ghosts, and more. (Sound's familiar, eh?)
-
-
-
-
- TECHNICAL INFO:
-
- This game requires DOS 3.0 or greater, and at least 512k RAM (total).
- The graphics are simple in appearance, but drawn using a new technique I
- have designed using XOR operations and virtual screen memory. Also, this
- game has a much improved map system over the first one. The entire map
- is loaded into memory at the beginning of the game, and so very little disk
- access occurrs during game play. More features are built in, including
- a save/load game system.
- It is recommended that this game be played on a 286 12mhz or better with
- a 28ms hard-drive or better. The lowest it has been tested on is a 286-12
- with a 17ms hard-drive, and the highest is a 486-33 with a 13ms drive.
- I apologize for having such an ugly (and slow) way of loading all of the
- images into memory at the beginning of the game, but my system of reading
- them in "smoothly" is not working properly (Turbo Pascal and Assembly aren't
- meshing together the way I would like them to)...
-
-
-
-
-
- RUNNING THE GAME:
-
- To run the game, simply make sure all of it's files are in the same
- directory and type DRAG2 at the dos prompt. The controsl are extremely
- simple. You use the cursor keys/number keys to steer your guy. SPACEBAR
- is your fire-button. In the beginning of the game you have a stick to
- use as a weapon (very weak), and later you can get the sword.
- To pick up an object, simply walk into it. You can carry as many keys as
- you need, but all other objects can only be carried one at a time. You will
- automatically drop what you have when you try to pick something new up
- (keys are permanent, there is no way to get rid of them).
-
- Controls:
-
- Cursors: Movement
- Numbers: Movement
- D: Drop Object
- Q: Quit Game
- S: Save Game
- L: Load Game
- P: Pause
- T: Toggle "accelerated time" mode.
- R: Restart.
-
-
-
- STORY:
- Long long ago, in the land of Tikki-tikki-nowbanna, there was a powerful
- wizard. He was a very good wizard. He defended the land for many centuries
- against evil. One day, his dragons (Fexdon, Rantor, and Kellwith) turned
- against him and took the sacred chalice and hid it. With the chalice gone,
- the wizard was all but powerless. Many evil creatures quickly sprang forth
- and covered the countryside.
- These were the last of the dragons. Once, they were a powerful and honorable
- race, not evil in the least. But the last three dragons resented being
- "controlled" by a wizard (they forgot that the agreement was that they would
- get paid, and could leave whenever they wanted to). They then turned to a life
- of evil.
- A hero arrived (you) to help save the land from emminent domination
- by the evil dragons. Soon the chalice was returned, and all was good. Many
- years passed, the old castles were rebuilt and repainted, and many changes
- occurred. After a long time, the dragons returned. They have aged quite a bit
- (so have you for that matter, but that's a different story). The town elders
- devised a plan. You will retrieve the eggs that the dragons have laid. Since
- the dragons won't live too much longer, these eggs are the last hope for
- restoring the proud race of GOOD dragons. You must retrieve the eggs and
- bring them to the circle of blocks south of youre starting position, so that
- they may be raised "properly".
- You must navigate five seperate mazes, two of which are dark. To aid
- you in these dark mazes, a torch can be found. Six castles lay ahead of you,
- each locked with it's own key of the same color as the castle. Do you have
- what it takes to defeat the evil beasts and recover the eggs?
-
- Note- Remeber there are MANY new objects out there. Some will help, many
- are useless. And in any event, the bat will pick them up and move them
- whenever he may encounter them! This includes eggs that you have already
- retrieved! Beware!
-
-
-
- HINTS:
-
- -If the bat is carrying something that you want and you have something
- else that you DON'T want, you can place it in front of him and he will do
- a swap!!
- -Don't be afraid to SAVE OFTEN!! You must save often and reload if you
- lose more energy than is necessary in a confrontation. It is very
- difficult to win the game if you don't do this!
- -The dragons rarely hurt you if you stand AS CLOSE as possible to the edge
- of the screen in a doorway. Likewise, if leave objects there, the dragons
- are just as unlikely to move them. The bat and the young purple dragon CAN
- find them there though.
- -NO ONE will move the dragon eggs until you have. If you move one and leave
- it somewhere, it's just as likely to be gone when you return as any other
- object.
-
-
-
- DRAGONS:
-
- The dragons are an ancient race of giant creatures. They are warmblooded,
- yet have the skin and basic architecture of a reptile. Some have wings,
- others do not. This is a trait that may be passed from parent to child,
- whether or not the parents were winged themselves. Color also is not
- completely dependant on the parent. While it is fairly likely that the
- young dragons will be the same color as one of it's parents, it is also
- quite possible it will be a different color.
- The dragons were once a proud and honorable race. They worked with humans
- often. Both races shared a set of mutual benefits from aiding one another.
- Although dragons are quite intelligent, they tend to be very absent minded,
- stubborn, and have quick tempers.
- The race of dragons quickly diminished as a plague worked it's way through
- their society. Xanton the wizard tried hard to cure the disease, as it was
- his job to protect and serve his people in times of such dire need. He
- worked VERY hard. Eventually he concocted the formula, but only in time to
- save the three remaining dragons. These three maintained a slight resentment
- towards Xanton for not being able to save the rest of the dragons, yet at
- the same time were quite thankful for their lives, and felt an obligation
- to Xanton. They agreed to work for him, with a payroll of gold peices, paid
- by the hour.
- As time lagged on, they started to forget their sense of loyalty. As they
- aged, they grew bitter and felt that Xanton was "controlling" them. They
- decided to move up in the world by conquering it, and thus left the castle
- of Xanton. Xanton was powerless to do anything, since they stole the chalice,
- which was Xanton's only connection to the ethereal plane, the source of all
- paranormal and magical energy.
- The chalice was soon retrieved, but the dragons were not yet vanquished.
- Realizing that they were not to be with the world for much longer, and
- would soon pass on, they quickly set upon themselves to try to raise young,
- and start a powerful army of dragons.
- There is but one chance left if there is to ever be peace between the
- humans and dragons. Four eggs have been laid. Green, red, blue, and purple
- are the colors of the eggs. The purple egg has hatched, and the young purple
- dragon has already started a life of mischief. The other three eggs must be
- recovered, such that they may be raised properly, and restore the honorable
- race of good dragons.
-
-
-
-
- NAMES:
-
- Rantor: Red Dragon
- Fexdon: Green Dragon
- Kellwith: Blue Dragon
- Turgo: Bat
- Targil: Young purple dragon
-
-
-
-
- IMPROVEMENTS:
-
- Things this sequal does better than it's predecessor:
-
- 1. The bat is MUCH more visible.
- 2. Elementals emit light in dark places.
- 3. The torch is needed to illuminate dark areas
- 4. The dragons and especially the bat can carry objects.
- 5. There are 20 objects in the game (the first had 8).
- 6. The map is stored in one data file instead of 50 ascii files. This has
- many advantages: A. Game speed, since it is loaded ONCE.
- B. Disk space
- C. More portable
- D. Easier to design maps
- 7. You can SAVE and LOAD games.
- 8. Accelerated time function allows you to travel large distances
- more quickly.
-
-
- VERSIONS:
-
- 1.1 - Bug fix: There were some major graphics problems when the bat
- would carry the torch, this has been fixed.
-
- 1.2 - New XOR routine makes graphics faster!!! This means less flicker
- and slow-down on slower computers.
-
-
-
- NOTICE:
-
- This program is being distributed on the "freeware" concept. If you think
- the program is of use to you, and if you can find it in your heart, please
- send a donation of $5. If you think that is rediculous, then send less (or
- more for that matter). If you like the program but don't want to pay, at
- the very least please send me a funny joke. If you hate the program or found
- too many bugs, write me and tell me, and include a graphic explanation (but
- don't be too harsh!! Heheheh). In any event, write to:
-
- Ed T. Toton III
- 7101 Talisman Lane
- Columbia Md 21045
-
-
-
-
-
- DISCLAIMER:
-
- This program is provided "AS IS" and I make no gauruntees about it's
- performance. I will not be and can not be held responsible for any damages
- incurred during it's use. It's on a "use at your own risk" basis. Nothing
- at all should happen, the program is harmless, but I have to say it anyway.
- Using the program AT ALL means that you agree to these terms.
-
-
- COPYRIGHT:
-
- This program may be freely distributed (which is actually encouraged)
- AS IS. No one may modify this program in ANY way. ESPECIALLY where names
- and credit is given, and INCLUDING all the documentation and data files.
- It may NOT be used for comercial or profit-turning ventures of any kind,
- including sale by disk vendors, without the written consent by ME, with
- ONE exception. Disk vendors MAY sell it without my written consent ONLY
- if they charge no more than $4 higher then the cost of the disk, AND they
- register it first. NOTHING may be added to it either. NO BBS ads are
- allowed EXCEPT as zip comments, or as a single SEPERATE text file.
-
-
-
- FINAL NOTE:
-
- If you have any questions, concerns, suggestions, criticisms, donations,
- remarks, praise or opinions, please write! I WANT TO HEAR FROM YOU!!
- (the address is listed above).
-
-
-
- Ed T. Toton III
- "Necromancer"
- -1992
-
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-